Publisher Pilot · Pitch ReadyNo sign-up

Answer the questions publishers actually ask.

We read the submission pages of 140 publishers and ranked what their forms ask for, most asked first. Upload your rulebook and we'll fill in what we can, tell you how sure we are about each answer, and give you a Word document to copy from every time you pitch.

  • 24 questions, ranked by how many publishers ask them
  • Each answer marked with how sure we are, and why
  • Download your answers as a Word document
Your files
A PDF with selectable text, up to 40 MB and 60 pages. It's where most answers come from: title, players, play time, age, components, and more.
If you have one, it often holds your hook, mechanisms, playtesting, and contact details.
AI drafting optional
First and last, for your receipt.
We'll send the link to your answers here.
A quick automatic check that you're not a bot. Most people don't have to click anything.

No rulebook handy? Start with a blank form.

What publishers ask

From the 140 open publishers in our database whose submission pages say what to send, as of 2026-10-17. The rest of the form is below these.

  1. What's your game called?100%
  2. Designer name(s)100%
  3. Email100%
  4. Describe your game in a short paragraph.62%
  5. How many players?42%
  6. How long does a game take?40%
  7. What makes it stand out from games already out there?40%
  8. What's the minimum age?36%
  9. What's your one- or two-sentence hook?33%
  10. What are the core mechanics?20%

The free form uses no AI, and we don't keep your files

The answers are filled in by ordinary code on our own server. Your files aren't sent to any AI service, and they're deleted as soon as the form is on your screen. Your answers stay in your browser until you download them. With AI drafting, your files' text goes to an AI service and we keep your files and answers with your order. See the privacy policy.

What it can't do

Code can read what your rulebook states, like the player count. It can't say what makes your game fun or which games it's like. Those answers are yours to write, and they're the ones publishers read most closely.